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author | Zach Latta <zach@zachlatta.com> | 2017-03-22 11:07:13 -0700 |
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committer | GitHub <noreply@github.com> | 2017-03-22 11:07:13 -0700 |
commit | f47403c8cac675a5019c6f5ae33b3b29e693a486 (patch) | |
tree | 9dcfba072a42c0c1edf38ebb25d02e4dfc874be7 | |
parent | 168cb8a6ecbb4d83182c44a90a40d1a4e5d70e40 (diff) | |
download | sshtron-f47403c8cac675a5019c6f5ae33b3b29e693a486.tar.gz |
Unbreak lines >80 chars long
-rw-r--r-- | README.md | 15 |
1 files changed, 5 insertions, 10 deletions
@@ -1,22 +1,18 @@ # ![SSHTron](https://cdn.rawgit.com/zachlatta/sshtron/master/logo.svg) -SSHTron is a multiplayer lightcycle game that runs through SSH. Just run the -command below and you'll be playing in seconds: +SSHTron is a multiplayer lightcycle game that runs through SSH. Just run the command below and you'll be playing in seconds: $ ssh sshtron.zachlatta.com -_Controls: WASD or vim keybindings to move (**do not use your arrow keys**). -Escape or Ctrl+C to exit._ +_Controls: WASD or vim keybindings to move (**do not use your arrow keys**). Escape or Ctrl+C to exit._ ![Demo](static/img/gameplay.gif) -**Code quality disclaimer:** _SSHTron was built in ~20 hours at -[BrickHack 2](https://brickhack.io/). Here be dragons._ +**Code quality disclaimer:** _SSHTron was built in ~20 hours at [BrickHack 2](https://brickhack.io/). Here be dragons._ ## Running Your Own Copy -Clone the project and `cd` into its directory. These instructions assume that -you have your `GOPATH` setup correctly. +Clone the project and `cd` into its directory. These instructions assume that you have your `GOPATH` setup correctly. ```sh # Create an RSA public/private keypair in the current directory for the server @@ -58,5 +54,4 @@ If you haven't yet patched your SSH client, you can follow ## License -SSHTron is licensed under the MIT License. See the full license text in -[`LICENSE`](LICENSE). +SSHTron is licensed under the MIT License. See the full license text in [`LICENSE`](LICENSE). |