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-rw-r--r--usr.c113
1 files changed, 113 insertions, 0 deletions
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+/* $Id: usr.c,v 1.1.1.1 2010/07/17 17:30:32 culot Exp $ */
+
+/*
+ * Copyright (c) 2010 Frederic Culot <frederic@culot.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the
+ * following disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the
+ * following disclaimer in the documentation and/or other
+ * materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "oldrunner.h"
+
+#define ORKEY_NONE -1
+#define USER_DELAY OLDRUNNER_TIMEOUT
+
+static struct usr_input rec_input;
+
+void
+usr_reset_input (void)
+{
+ rec_input.key = ORKEY_NONE;
+}
+
+void
+usr_input (void)
+{
+ struct timer user_timer;
+
+ timer_get_time (&user_timer);
+ usr_reset_input ();
+ for (;;)
+ {
+ struct usr_input input;
+
+ game_update ();
+ gfx_get_input (&input);
+ if (!timer_delay_elapsed (&user_timer, USER_DELAY))
+ {
+ if (input.key != ORKEY_NONE)
+ rec_input.key = input.key;
+ continue;
+ }
+
+ switch (rec_input.key)
+ {
+ case ORKEY_EXIT:
+ return;
+
+ case ORKEY_MOVE_RIGHT:
+ hero_move (MOV_RIGHT);
+ break;
+ case ORKEY_MOVE_LEFT:
+ hero_move (MOV_LEFT);
+ break;
+ case ORKEY_MOVE_UP:
+ hero_move (MOV_UP);
+ break;
+ case ORKEY_MOVE_DOWN:
+ hero_move (MOV_DOWN);
+ break;
+
+ case ORKEY_DIG_LEFT:
+ hero_dig (MOV_LEFT);
+ break;
+ case ORKEY_DIG_RIGHT:
+ hero_dig (MOV_RIGHT);
+ break;
+
+ case ORKEY_LEVEL_NEXT:
+ lvl_load_next ();
+ break;
+ case ORKEY_LEVEL_PREV:
+ lvl_load_prev ();
+ break;
+
+ case ORKEY_SUICIDE:
+ hero_die ();
+ break;
+
+ default:
+ /*
+ * No action were performed by the user in the time interval.
+ * Simulate gravity by requiring a fall by default.
+ */
+ hero_move (MOV_FALL);
+ break;
+ }
+
+ timer_get_time (&user_timer);
+ }
+}
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