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diff --git a/oldrunner.6 b/oldrunner.6 new file mode 100755 index 0000000..fb91ef0 --- /dev/null +++ b/oldrunner.6 @@ -0,0 +1,102 @@ +.\" $Id: oldrunner.6,v 1.2 2012/01/06 10:13:55 culot Exp $ +.\" +.\" Copyright (c) 2010, 2012 Frederic Culot <frederic@culot.org> +.\" All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" +.\" - Redistributions of source code must retain the above +.\" copyright notice, this list of conditions and the +.\" following disclaimer. +.\" +.\" - Redistributions in binary form must reproduce the above +.\" copyright notice, this list of conditions and the +.\" following disclaimer in the documentation and/or other +.\" materials provided with the distribution. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +.\" "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +.\" LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +.\" A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +.\" OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +.\" SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +.\" LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +.\" OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +.\" +.fam C +.TH OLDRUNNER 6 "January 31, 2012" "OLDRUNNER(6)" "Oldrunner Manual" +.SH NAME +Oldrunner \- Broderbund's Loderunner remake +.SH SYNOPSIS +.B "oldrunner " +[\fB-v\fP] [\fB-l\fP<\fInum\fP>] +.SH DESCRIPTION +Oldrunner is a remake of Broderbund's Loderunner which contains the +150 original game levels. In order to win a level, the player '\fB@\fP' +must collect all gold bags '\fB$\fP' without being touched by ennemies +(same sprite '\fB@\fP' as player but in reverse video). Once all gold +is collected an escape ladder usually appears and the player must +travel to the top of the screen to reach the next level. The player can +dig holes into floors to temporarily trap ennemies and may then safely +walk atop them. Over time, floors dug into will regenerate, filling in +these holes. A trapped ennemy who cannot escape a hole before it fills +is consumed, immediately respawning in a random location at the top of +the level. +.SH OPTIONS +The following options are supported: +.TP +\fB-l\fP <num> +Start the game at level number \fInum\fP. +.TP +\fB-v\fP +Display oldrunner version and exit. +.SH CONFIGURATION +The game can be configured by modifying the variables found in +the cfg.h header file and recompiling. The default keys are the +following (\fB^X\fP means \fBcontrol\fP and \fBX\fP keys pressed +simultaneously): +.TP +\fBh\fP +move left +.TP +\fBl\fP +move right +.TP +\fBk\fP +move up +.TP +\fBj\fP +move down +.TP +\fBs\fP +dig on the left +.TP +\fBd\fP +dig on the right +.TP +\fB^g\fP +commit suicide +.TP +\fB^n\fP +go to next level +.TP +\fB^p\fP +go back to previous level +.TP +\fB^d\fP +quit the game +.SH SEE ALSO +ncurses(3) +.br +oldrunner web page: http://culot.org/public/Code/oldrunner.html +.SH AUTHOR +\fBFrederic Culot\fP <frederic@culot.org>. +.SH COPYRIGHT +Copyright (c) 2010, 2012 by Frederic Culot. +.br +This software is released under the BSD License. |