blob: 219d439cfd71016ce25a7588382eb43ba38e42a6 (
plain) (
tree)
|
|
#ifndef INCLUDE_BLASSIC_H
#define INCLUDE_BLASSIC_H
// blassic.h
// Revision 6-feb-2005
// Now do not use hash_map at all.
//#if ! defined __BORLANDC__ && __GNUC__ < 3
//#if defined __GNUC__
//#define USE_HASH_MAP
//#endif
#if defined _Windows || defined __CYGWIN__ || defined __MINGW32__
#define BLASSIC_USE_WINDOWS
#ifndef __MT__
#define __MT__
#endif
#else
// This is controlled with the configure option --disable-graphics
#ifndef BLASSIC_CONFIG_NO_GRAPHICS
#define BLASSIC_USE_X
#endif
#ifdef __linux__
// Uncomment next #define if you want to use the svgalib option
// or tell it to configure.
// Support for svgalib is currently outdated.
//#define BLASSIC_USE_SVGALIB
#endif
#endif
// Borland define _M_IX86, gcc define __i386__
#if defined (_M_IX86) || defined (__i386__)
#define BLASSIC_INTEL
// In other processor used the endianess is different and / or
// there are restrictions of alignment.
#endif
#ifdef __BORLANDC__
#pragma warn -8027
#endif
#ifdef HAVE_CSTDLIB
#include <cstdlib>
#else
#include <stdlib.h>
#endif
#include <string>
#include <vector>
#include <climits>
// Now defined here instead of in var.h to reduce dependencies.
enum VarType { VarUndef, VarNumber, VarInteger,
VarString, VarStringSlice };
inline bool is_numeric_type (VarType v)
{ return v == VarNumber || v == VarInteger; }
inline bool is_string_type (VarType v)
{ return v == VarString || v == VarStringSlice; }
typedef unsigned char BlChar;
typedef unsigned short BlCode;
typedef double BlNumber;
#if ULONG_MAX == 4294967295UL
typedef long BlInt32;
const BlInt32 BlInt32Max= LONG_MAX;
const BlInt32 BlInt32Min= LONG_MIN;
typedef unsigned long BlUint32;
const BlUint32 BlUint32Max= ULONG_MAX;
#elif UINT_MAX == 4294967295UL
typedef int BlInt32;
const BlInt32 BlInt32Max= INT_MAX;
const BlInt32 BlInt32Min= INT_MIN;
typedef unsigned int BlUint32;
const BlUint32 BlUint32Max= UINT_MAX;
#elif USHRT_MAX == 4294967295UL
typedef short BlInt32;
const BlInt32 BlInt32Max= SHRT_MAX;
const BlInt32 BlInt32Min= SHRT_MIN;
typedef unsigned short BlUint32;
const BlUint32 BlUint32Max= USHRT_MAX;
#else
#error Unsupported platform
#endif
typedef BlInt32 BlInteger;
typedef BlUint32 BlLineNumber;
typedef BlUint32 BlLineLength;
const BlInteger BlIntegerMax= BlInt32Max;
const BlInteger BlIntegerMin= BlInt32Min;
// We limit the max line number as if it were signed.
const BlLineNumber BlMaxLineNumber= BlIntegerMax;
// Special line number values.
const BlLineNumber LineEndProgram= BlUint32Max;
const BlLineNumber LineBeginProgram= BlUint32Max - 1;
const BlLineNumber LineDirectCommand= BlUint32Max - 2;
const BlLineNumber LineNoDelete= BlUint32Max - 3;
typedef unsigned short BlChunk;
typedef unsigned short BlErrNo;
typedef unsigned short BlChannel;
const BlChannel DefaultChannel= 0;
const BlChannel PrinterChannel= 65535;
class ProgramPos {
public:
ProgramPos () :
num (LineEndProgram), chunk (0)
{ }
ProgramPos (BlLineNumber num) :
num (num), chunk (0)
{ }
ProgramPos (BlLineNumber num, BlChunk chunk) :
num (num), chunk (chunk)
{ }
void operator= (BlLineNumber num)
{
this->num= num;
chunk= 0;
}
void nextchunk () { ++chunk; }
void nextline () { ++num; chunk= 0; }
operator bool () { return num != 0 || chunk != 0; }
BlLineNumber getnum () const { return num; }
BlChunk getchunk () const { return chunk; }
void setchunk (BlChunk n) { chunk= n; }
private:
BlLineNumber num;
BlChunk chunk;
};
// Global variables:
//extern BlLineNumber blnAuto, blnAutoInc;
extern bool fInterrupted;
extern const std::string strPrompt;
// version.cpp
namespace version {
extern const unsigned short Major, Minor, Release;
} // namespace version
class Exit {
public:
Exit (int ncode= 0);
int code () const;
private:
int exitcode;
};
std::string getprogramarg (size_t n);
void setprogramargs (const std::vector <std::string> & nargs);
inline BlInteger peek16 (const BlChar * p)
{
#ifdef BLASSIC_INTEL
return * reinterpret_cast <const unsigned short *> (p);
#else
return p [0] | (static_cast <unsigned short> (p [1]) << 8);
#endif
}
inline void poke16 (BlChar * p, short n)
{
#ifdef BLASSIC_INTEL
* reinterpret_cast <short *> (p)= n;
#else
p [0]= BlChar (n & 0xFF);
p [1]= BlChar ( (n >> 8) & 0xFF);
#endif
}
inline BlInteger peek32 (const BlChar * p)
{
#ifdef BLASSIC_INTEL
return * reinterpret_cast <const BlInteger *> (p);
#else
return p [0] |
(BlInteger (p [1]) << 8) |
(BlInteger (p [2]) << 16) |
(BlInteger (p [3]) << 24);
#endif
}
inline void poke32 (BlChar * p, BlUint32 n)
{
#ifdef BLASSIC_INTEL
* reinterpret_cast <BlInteger *> (p)= n;
#else
p [0]= BlChar (n & 0xFF);
p [1]= BlChar ( (n >> 8) & 0xFF);
p [2]= BlChar ( (n >> 16) & 0xFF);
p [3]= BlChar (n >> 24);
#endif
}
inline void poke32 (BlChar * p, BlInteger n)
{
poke32 (p, static_cast <BlUint32> (n) );
}
namespace blassic {
void idle (); // Implemented in graphics.cpp
} // namespace blassic
#endif
// Fin de blassic.h
|